Vault and parking
Vault parks a server by archiving its world, files, and settings. Parking frees the machine, keeps the address reserved for you, and lets you wake the server later.
Use Vault when you are taking a break.
Backups are for rollbacks. Vault is for pausing a server without keeping the machine running.
What happens when you park
- Players are disconnected while the server is archived.
- World files, server files, and settings are copied into a Vault archive.
- The server stops using node capacity once the archive is verified.
- Console, Files, Players, and live controls stay unavailable while parked.
Keep the plan or end the plan
Park and keep plan
Use this for short breaks. The archive is funded by the active plan and waking is free.
Park and end plan
Use this when you want to stop paying for the machine. Keep the archive funded with Vault Keeper, or it enters the 30 day unfunded retention window.
Wake from Vault
Wake restores the archived files to a server machine and keeps the same friendly address when available. If your plan is still active, waking does not require checkout. If the plan ended, you may need to buy a new server plan before the archive can wake.
Swap onto another plan
If your team has an active server and a parked archive, you may be able to swap the parked world onto that active plan. The active server is parked first, then the archived world wakes on the plan. Players on the active server are disconnected.
Retention
Archives stay free while an active plan or Vault Keeper funds them. Unfunded archives are kept for 30 days, then scheduled for deletion. Delete forever removes the archive permanently and releases the address.