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loothost docs

Run your Minecraft server without guessing

Step-by-step guides for creating a server, joining it, running it, fixing it, and handling billing.

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Vault and parking

Vault parks a server: it saves a complete snapshot of your world, mods, files, and settings, including the exact game version, to cold storage, frees the hardware, and holds your address. Keep your plan running or end it, your choice, then wake the server whenever you want to play again.

Use Vault when you are taking a break.

Use Backups to undo a bad change. Use Vault to put a server on pause and stop paying while you take a break.

What happens when you park

  1. Players are disconnected while the server is parked.
  2. Your world, mods and plugins, server files, and settings are copied into a saved version: a complete snapshot of the server at that moment.
  3. Once the saved version is written and checked, the server stops running, so the plan is no longer being used.
  4. While the server is parked, the console, files, players, and live controls are paused. They come back when you wake it.

Keep the plan or end the plan

Park and keep plan

Use this for short breaks. The saved version is funded by the active plan and waking is free. You can also start a new game on the same machine from the parked card while the old world stays safely parked; the new game gets its own address.

Park and end plan

Use this when you want to stop paying for the server. Keep the saved version funded with Vault Keeper, or it goes into the 30-day retention window, then is scheduled for deletion.

Wake from Vault

Wake brings the parked world back online and keeps the same friendly address, which stays reserved for the parked world while its saved version exists. If your plan is still active, waking is free. If the plan ended, you may need to start a new plan before you can wake the world.

Swap onto another plan

If your team has an active server and a parked world, you may be able to swap the parked world onto that active plan. The active server is parked first, then the parked world wakes on the plan. Players on the active server are disconnected.

Retention

Saved versions stay free while an active plan or Vault Keeper funds them. Saved versions with no active plan or Vault Keeper are kept for 30 days, then scheduled for deletion. Delete forever removes the saved version for good and frees the address.

Still stuck? Try Troubleshooting, or contact support.