High Performance
Modern high-clock cores, NVMe
- Boost clock, slowest core
- 4.50 GHz
- Single-thread score, PassMark
- 3500
at most 6.50 GB sold per thread
Specs
A closer look at what each hardware tier runs on, and the exact RAM, CPU, and storage in every plan on the pricing page.
Back to plans and pricingClock speed
A Minecraft server ticks its world on one main thread, so the speed of a single core decides how it holds up when the farms and the players pile in. We publish a floor instead of a chip name, and every new machine has to clear it before it takes a single server.
Modern high-clock cores, NVMe
at most 6.50 GB sold per thread
Sized to one physical core per 8 GB
at most 8.00 GB sold per physical core
Every node added from September 2026 meets or exceeds this floor. Not every machine in Germany clears it yet.
Why clock speed
A Minecraft server does its main work, the world tick, on one thread. It aims for 20 ticks a second, and when a tick takes longer than 50 ms the whole world slows down for everyone. More cores help with chunk generation and some mods, but a fast single core is what keeps the tick on time.
Many chips mix fast cores with slower, efficient ones, and a spec sheet prints the fastest. We record a machine's boost clock on its slowest core, because your server's thread can land on any of them.
Speed is half of it. We also cap how much we sell on each machine: per thread on High Performance, and per physical core on Heavy, so fewer servers queue for each core.
A machine is checked against its tier's floor before it is switched on for customers, and checked again if a floor ever moves. A machine that is under its floor is named below, by region, for as long as it serves.
Every tier is modern, fast hardware. Heavy is simply built for the packs and communities that push a machine the hardest.
Modern high-clock cores, NVMe
Modern high-clock cores. Fast where Minecraft is fast: vanilla, SMP, and most modpacks at real player counts.
Sized to one physical core per 8 GB
A higher single-thread floor, and one physical core for every 8 GB, for modpacks that push one server hard.
Every node added from September 2026 meets or exceeds this floor. Not every machine in Germany clears it yet.
RAM, CPU allocation, and storage for every plan on the pricing page, in both regions.
| Size | RAM | Storage | CPU burst, High Performance | CPU burst, Heavy | High Performance | Heavy |
|---|---|---|---|---|---|---|
| Starter | 4 GB | 40 GB | 2 vCPU | Not offered | $12.00/mo | Not offered |
| Craft | 6 GB | 60 GB | 2.5 vCPU | Not offered | $18.00/mo | Not offered |
| Modded | 8 GB | 80 GB | 3 vCPU | 4 vCPU | $24.00/mo | $36.00/mo |
| Modded XL | 12 GB | 120 GB | 4 vCPU | 5 vCPU | $36.00/mo | $54.00/mo |
| Community | 16 GB | 160 GB | 4 vCPU | 6 vCPU | $48.00/mo | $72.00/mo |
Storage is 10 GB of NVMe for every GB of RAM, and CPU comes with the size. We do not sell extra cores, and we do not sell extra storage separately. If you need more of either, move up a size or move to Heavy.
CPU is a shared vCPU allocation (a burst ceiling), not a fixed number of dedicated physical cores.
Compare prices, storage, and modpack fit, or jump straight into creating a server.